I am now making a more beautiful game,
called Harmony. No longer, if an art asset is required,
will I draw it myself in MS Paint, import it, etc. Then
code the systems to make it move around and attack
or whatever. No.....

Now I just buy big cities and town, I buy Japanese schools,
I buy cyberpunk dystopias, I buy procedurally generated levels,
I buy complicated third person controllers. I buy 3d models....

And it looks like a real commercial game for once.